UserScripts in 20 Minutes: (Coffee Break Series)
UserScripts in 20 Minutes (Coffee Book Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
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UserScripts in 20 Minutes (Coffee Book Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
Master practical coding skills.
101 WebGPU and WGSL Programming Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Learning to write a game that uses both good game design concept but also analytics and psychology.
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WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic are…
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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) provides a fresh…
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D3 An Introduction (Coffee Book) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Inverse Kinematics Essentials provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU Compute provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Go beyond graphics—use Vulkan for compute tasks that demand speed and control.
Learn how to use Vulkan for compute workloads.
A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.
Learn how to write OpenCL kernels for GPUs and CPUs.
Game Physics: A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
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